Thursday, March 09, 2006
I must be crazy, but Fudge needs me!
I already host and manage the [[http://fudge.phoenyx.net/guide/bin/view/Guide/FudgeList|Fudge List]] and [[http://fudge.phoenyx.net/|The Fudge List Guide to Fudge]] wiki, am Editor-in-Chief and acting Managing Editor of Fudge Factor magazine, organize the Wichita_Roleplayers and their quarterly game days, am coordinating the creation of custom Fudge Dice with Q-Workshop in Poland, in addition to my own writing and running roleplaying games, having a family, planning to move in the spring and all that.
Now I've taken on the leadership task of coordinating a bottom-up [[http://fudge.phoenyx.net/guide/bin/view/Fudge2/WebHome|rewrite of the Fudge core rules]].
Why, oh, why would I add such a task to my already-full plate? It seems kind of insane. But in my recent four-part essay (which I should post here) about Fudge, Fudge Factor, the Fudge community, Fudge in the marketplace, and the future of all that, I call for just that thing… a bottom-up rewrite and embellishment of a document that has not changed in ten years, despite what Expanded and 10th Anniversary editions might imply. In short, to rewrite Fudge into what it should already be, taking into account ten years of accumulated wisdom from the Fudge community.
And I don't believe in saying something should be done unless I'm willing to contribute to the effort. In this case, that turned out to be leading the project and (so far) 27 team members. Cat herders have it easy. But it needs done, and I'm fairly optimistic. It's going to take some time… maybe a couple years, but I think it will work and will be worth it.

